So unless you really want to utilize new ray traced lighting/reflections, I would recommend rolling back even if you don't care about mods. Instructions on how to do so can be found here: Īs a side note, the new RT build contains quite a few bugs: AA is partially broken, performance is worse, image quality slider does not work, and some other issues. In order to use old mods, I suggest rolling back to the previous non-RT build. new Bookmark Locked Falling RE1:Remake Custom Key Bindings (PC). 42 Jump Time All time Sort by Endorsements Order Desc Show 20 items Display Tiles Refine results Found 825 results. RE2 and RE3 Remake Models last post: SlaverStudios. I've updated Fluffy Manager to support automatically converting some mods (mods that only affect textures, sound effects, or text will be converted), and some modders are updating their old mods to work the new RT build, but the vast majority of mods will most likely remain incompatible. Mods Mods Download 2 Collections for Resident Evil 2 (2019) chevronright Pages 1 2 3. This new build runs on a much newer version of the RE Engine, which meant a lot of asset formats had changed and that made most mods incompatible. Make sure its loaded by checking ScriptRunner and PluginLoader for errors - you should see 'Loaded plugins: re2rultimatetrainer ' and no errors. Capcom released a new version of RE2 on that adds ray tracing support.
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